SEASON 28
1. General League Rules
2. League Match Format
3. Cup Match Format
4. Rosters
5. Wildcards
6. Cuts, Signs and Trades
7. Relegations / Playoffs
8. Miscellaneous
General League Rules
1.1 The 3v3 league will be played on the HTML version of haxball.
1.2 If at the end of the season, or group stage in the cup, there is a tie in the tables. The order of the teams will be based on(in order) Goal Difference - Goals Scored - Head To Head Record.
1.3 It is the responsibility of the two captains to find an agreeable host for their match. Games can be played on any host as long as both captains agree to it. A team can not be forced to play on a host they do not wish to. If a good host for both teams cannot be found then teams are recommended to play 1 half on each other's host.
We also recommend to test each others host before the game starts.
A neutral host is someone who isn't part of a playing team. The country doesn't matter at all in this case. As long as it's a stable and fluent host both teams should play on it.
1.4 Subs can be only be made when a goal is scored/conceded or at half-time. Subs must not be made when the ball is in play.
1.5 A couple of subs are generally allowed in match rooms as long as both captains agree. If a captain asks the opposing team's players to leave the room then they must do so.
If subs are in the room then both teams should have the equal amount of subs.
1.6 Match rooms should be set to hidden and the link passed securely to the other team, preferably via TeamSpeak.
1.7 It is a captain's duty to ensure that all of his/her players are legitimate and not being impersonated. Any proof of impersonation will likely result in a defloss for the offending team.
1.8 Abuse of any kind during matches will not be tolerated. Abusive & disruptive messages being posted in the chat while the game is being played will not be allowed unless they are to discuss the game tactically itself. If you are being abusive or purposefully disruptive you may be punished.
Also abusive usage of the Pause-function e.g goal situations will not be allowed.
1.9 The only people who should have admin in an official room are the host and the two captains.
1.10 In the event of a player lagging or disconnecting, their captain is allowed to pause the game provided his/her team are not currently defending or the opposing captain gives permission for the game to be paused.
1.11 If a player disconnects they should be given a reasonable amount of time (~2 minutes is fair) to reconnect after the game has been paused. If they do not rejoin after this length of time the team can make a sub to replace them.
1.12 Before resuming the game after a pause captains should ensure that the other team is ready.
1.13 Before kicking off at the start of a half the red team should give the blue team chance to get in position and state that they are ready.
1.14 A lag test should be done to see if the ping is fair for both teams. Both captains must agree to play the game before it can be started.
1.15 Once the half has been agreed to play by the captains, it will be played until the end of that half unless it is unplayable for the majority of both teams.
In the event of a host switch during a half, the game will continue with the remaining time and there won't be any effect on the score unless both teams agree on a reset. Should there be a host switch during the second half, the game will be continued with the remaining time and result staying the same unless both agree to reset the half. First half score will still be valid.
1.16 Goals scored after 7:00 do not count. The half lasts 7 minutes, not 7.01 minutes. The game is programmed in such a way that this shouldn't be an issue. If the goal is scored in time and the timer says 7:00, the game has another kick off and the timer always rolls back to 6:59. If it is not scored in time the game usually either begins overtime or ends stating the victorious team depending on the scoreline at the time.
1.17 A goal shall be credited to the offensive player who last touched the ball before it went into the goal. Obvious own goals will be credited as an own goal.
1.18 An assist shall be credited to the second-to-last offensive player to touch the ball before it went into the goal, provided that the ball was not played or possessed by any player of the defensive team between the time he last touched it and the goal being scored.
1.17 Players must always use their forum names when participating in official league & cup matches. Failure to do so may result in the fixture being voided or result being reversed. Should there be any doubts about player impersonation before the game starts, the player in question must confirm their identity on the forum chatbox.
1.18 Impersonating a player is not allowed and if caught doing so you will be banned from league participation for the rest of the season.
1.19 If a team can only provide two players(forcing a 3v2) the match will be forfeited 3-0.
1.20 After matches captains should post the replay along with goal times in the relevant thread in the Captains Area.
Results must be delivered before next matchday. If the captain fails to do this then you will be warned and if this carries on then they will lose -1 point in the league table.
1.21 A replay of every game must be supplied for the result to count. If the match hasn't been reported by the 3 matchday deadline (see rule 5.3.), defloss will be given to both teams.
1.22 All players participating in official league matches have to be part of the Teams Roster.
1.23 If a match ends prematurely due to opponents leaving/banning other team etc then + 3 goals will be added to the final result.
1.24 No stats will be counted on 3v3 league.
League Match Format
2.1 League matches are 3v3 big, with two 7 minute halves and no score limit. Draws are allowed.
2.2 League and Cup Matches are played with use of the kick limiter (/kick_ratelimit 6 12 4), make sure the limit is set and the chat message "Kick Rate Limit set to (min: 6, rate: 12, burst: 4)" is visible on the recording of the match
2.3 League games should start at 20:30 BST (21:30 CEST) unless a different time has been agreed between the two captains.
Rosters
4.1 The rosters of the normal 4v4 teams apply for the 3v3 league.
4.2 Players can only play in 3v3 competition for one team in each leg. Once a player played for one team, he cant play for any other team in 3v3 competition during this leg. The first leg includes the Days 1-11, the second leg the Days 12-23.
Wildcards
5.1 Each team has unlimited league wildcards, they can use at any time during the season.
It will be up to the captain wanting to use the wildcard and the captain of their opponents to discuss a suitable date to replay the game. Once a suitable date is arranged the captain must report the date change in the Wildcard HQ forum.
5.2 You can not use a wildcard on the last game of your Teams Division. All final day games can not be postponed.
All wildcarded Matches have to be played on the last Matchday of your Teams Division.
5.3 Wildcarded fixtures must be played within 3 Days(not Matchdays). (Days like in the FM Schedule counting -> Schedule)
Example: Wildcarded Match of Day1 have to be played by the Date of Day4;
Wildcarded Match of Day2 have to be played by the Date of Day5; ...
Exception1: If the 3 Days are devided by the Mid Season Break you have 2 weeks to play it.
Exception2: See Rule 5.2
Failure to play a fixture within this time will result in the game being voided and both teams having -3 added to their goal difference.
5.4 All fixture changes (wildcards) must reported by 19:00 BST (20:00 CEST). Failure to report a fixture change in time will result in the fixture going ahead anyway.
5.5 Once both teams agreed to play at one date, you cant cancel it anymore without opponents agreement. If you cant play the opponent can take a defwin.
Miscellaneous
6.1 Macro's are not allowed in the league - we decided not to follow the usual rules for the 4v4 league as this league isn't as competitive, but we still may decide to ban players for x amount of matchdays / disband teams.
6.2 Anybody who multi-accounts(the multi will be deleted) will be suspended for 5 matches and then if repeated rest of the season and third time forever.
6.3 If a team receives 3 deflosses in one leg or 4 deflosses in a whole season, they will disband and all their games will be a 3-0 defloss.(All 2nd leg matches if 1st leg matches were played regularly) It is up to the admins in the end.
If there is only one leg during the season, all matches will be 3-0 defloss for the disbanded team.
DISCLAIMER: We reserve the right to modify, add and remove rules as we see fit during the course of the season. Rule changes, additions and removals will be posted in their own post(as well as being added to the first post) to give notification of the change, so make sure to read this if there is a new post as it may effect you during the season.
We also reserve the right to step in and block/deal with situations that may not technically be against the rules but could be seen as morally wrong and taking advantage.
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