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Gary wrote:As a general rule, a third of all players should be scum (anti-town). In a 20 player game I would suggest making it 5 mafia and 1 third-party, probably serial-killer.
2 cops, 2 docs and 2 killing roles for town is a bit unfair aswell. You could spice it up a little bit though...
- A mafia player who can kill through doc protection on EVEN nights, but has no knowledge of who his scumbuddies are. - can give one person's name on ODD nights to see if they are his buddy. - Mafia Hitman maybe.
- Two cops who start of sane, but then go either paranoid or naive when targeted by a mafia player at night. - No mafia roles spring to mind, but I'm sure there's one about.. if not, make it up. The cop won't be told they're naive or paranoid.
- Doc's taking it in turns to protect on ODD/EVEN nights. Although that may your idea anyway.
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