A forum for the hungry members of the Haxball community.
Donny wrote:If there is 3 or less players from one team on kick-off, def-lose for that team is called. Because of that it is highly recommended to have at least 8 players in the team. Of course in really dramatic situations(electicity shut down in big area, whole team is sick) there is possibility to move the match on another day. Excuses like "my best player is not available" are not accepted.
LOL.
Girgensons wrote:Donny wrote:If there is 3 or less players from one team on kick-off, def-lose for that team is called. Because of that it is highly recommended to have at least 8 players in the team. Of course in really dramatic situations(electicity shut down in big area, whole team is sick) there is possibility to move the match on another day. Excuses like "my best player is not available" are not accepted.
LOL.
Except that the only funny thing about this is that FM is the only haxball community with ridiculously small roster limits.
Donny wrote:Girgensons wrote:Donny wrote:If there is 3 or less players from one team on kick-off, def-lose for that team is called. Because of that it is highly recommended to have at least 8 players in the team. Of course in really dramatic situations(electicity shut down in big area, whole team is sick) there is possibility to move the match on another day. Excuses like "my best player is not available" are not accepted.
LOL.
Except that the only funny thing about this is that FM is the only haxball community with ridiculously small roster limits.
Not ridiculous at all. We play 3v3, 5 man squad is perfect for 3s.
Any more and players would never get a game.
Girgensons wrote:Newsflash: we don't play just 3v3. We play 3v3 and 4v4, plus the best teams play in the Champions league. And we might switch to only 4v4 in the next season.
Are you saying this, because you're not good enough to be in the first line-up, if the roster limit gets increased?
What is the roster limit for football teams? 12? 15? The point is not to field everyone, but to have a competitive squad at all times. Are we a some sort of a senior amateur league? Players have different qualities and the strategy and formation can be changed to fit the style of play employed by the opponent. When you have a roster limit of 5 people:
a) there is no variation;
b) there's always a risk of a player or two missing.
The second point would be invalid, if matches could be moved if a team can't field enough players, like it's done in every other league. If there's an unexplained wish to stick to a fixed schedule, the roster limit should be increased.
We EASILY have enough players to do that, so I can't see a single reason why it shouldn't be done.
Users browsing this forum: No registered users and 15 guests