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Nice

PostPosted: May 14th, 2020, 5:53 pm
by MartYK
/kick_ratelimit 6 12 4 seriously nice, it make the game even "better"(after while it goes better)

Re: Nice

PostPosted: May 14th, 2020, 6:32 pm
by chuck d fresh
I feel like this kickrate makes me feel "laggy" on kicks.


e; after warmup maybe its better?

Re: Nice

PostPosted: May 14th, 2020, 7:52 pm
by SuarezN7
I didn't feel any difference tbh but I'm not spamming in corner 24/7 so my opinion is irrelevant :)

Re: Nice

PostPosted: May 14th, 2020, 7:54 pm
by jasko
No idea why you instantly judge, I felt no difference at all, so it only affects macros?

Re: Nice

PostPosted: May 14th, 2020, 7:56 pm
by grünersamt
I didn't feel any difference to other settings (6 0 0/ none) aswell. If it is stricter than the previous setting (which I think) you got my vote to implement it for the next season :thumbup:

Re: Nice

PostPosted: May 14th, 2020, 8:47 pm
by Muris 9
play corner and you will see some difference, I did at least.. and I prefer this new one tbh :D

Re: Nice

PostPosted: May 14th, 2020, 9:37 pm
by Soul
jasko wrote:No idea why you instantly judge, I felt no difference at all, so it only affects macros?


nope it doesn't, few polaks still using it

Re: Nice

PostPosted: May 14th, 2020, 9:42 pm
by Anddy
https://github.com/haxball/haxball-issu ... rate-burst

Edit: savi's post is totally correct, I was wrong, sorry for the misleading

Re: Nice

PostPosted: May 15th, 2020, 9:09 am
by saviola
Anddy wrote:https://github.com/haxball/haxball-issues/wiki/Chat-Commands#kick_ratelimit-min-rate-burst

Nonsense, this is actually more permissive than the current one, only a placebo


You mean it's more permissive than 6 0 0? If so, you'll have to explain why.

In my understanding 6 12 4 behaves like 6 0 0 for 48 frames (0.8 seconds), after that it behaves like 12 0 0 (which "only" allows 5 kicks per second). If you don't kick for another 48 frames , you can again kick like 6 0 0 for 48 frames. So after about 0.8 seconds (probably a bit more since only macro users can kick at the 6 0 0 limit consistently) your spam will weaken until you let it recharge.

Re: Nice

PostPosted: May 15th, 2020, 12:47 pm
by supermazhine
/kick_ratelimit 6 12 4 have a lot difference and its better to move with the ball and less spam

Re: Nice

PostPosted: May 15th, 2020, 1:14 pm
by Tortogol
just put /kick_ratelimit 5 9 8
and thank me later.

Re: Nice

PostPosted: May 15th, 2020, 2:12 pm
by Gary
We've only tested the 'min' value properly and after some feedback decided that 6 was the absolute highest it can be.
The 12-4 values could be tweaked I guess - not sure if it's perfect at the moment, but I've only seen good feedback so far.