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Possible 11v11 match.

PostPosted: January 7th, 2012, 3:22 am
by opc
I'd really love to try and play an 11v11 match. There'd have be rules though, such as your position being your avatar and actual formations being used. It wouldn't work, for example, if there would 10 strikers and a DM (I'm looking at you, Blazing). There are plenty of massive pitches around, so we'd have to decide on which is the best size, but I think it could work.
Thoughts?

Re: Possible 11v11 match.

PostPosted: January 7th, 2012, 8:54 am
by naby
Could be interesting tbf

Re: Possible 11v11 match.

PostPosted: January 7th, 2012, 10:00 am
by Zizou
NTy, too lagy.

Re: Possible 11v11 match.

PostPosted: January 7th, 2012, 1:43 pm
by Aaron
would be awesome

Re: Possible 11v11 match.

PostPosted: January 7th, 2012, 2:42 pm
by rising star
I wouldn't fancy playing Image

Re: Possible 11v11 match.

PostPosted: January 7th, 2012, 2:58 pm
by opc
-rising.st4r- wrote:I wouldn't fancy playing Image

Not on my host anyway, right? Image

Re: Possible 11v11 match.

PostPosted: January 7th, 2012, 3:40 pm
by deerhaunter94
I would love to play.. Depending what formation, I'd love to be ST or AMC (Preferably ST)

Re: Possible 11v11 match.

PostPosted: January 7th, 2012, 5:44 pm
by Cookies
I voted yes but zizou is right... 22 players might be too laggy. Wouldn't mind trying it!

Re: Possible 11v11 match.

PostPosted: January 7th, 2012, 5:49 pm
by Ghost
Even if it is laggy at least we can say we gave it a try.

No harm in it, should just pick 2 captains who take turns picking people and assigning them a position like we did on the old hacked hax huge map.

EDIT: Potential activity for ALL-STAR day at the end of the season? :shock:

Re: Possible 11v11 match.

PostPosted: January 7th, 2012, 6:10 pm
by Maddude
Ghost wrote:

EDIT: Potential activity for ALL-STAR day at the end of the season? :shock:


Nah thats going to be 11 v 11 small you nunce.

Re: Possible 11v11 match.

PostPosted: January 7th, 2012, 7:40 pm
by Cam_Sampbell
That'd be amazing, and very interesting tactically

Re: Possible 11v11 match.

PostPosted: January 8th, 2012, 2:10 am
by /<r!$
totally agree with cam. great idea opc

Re: Possible 11v11 match.

PostPosted: January 8th, 2012, 2:52 am
by OvoXo
Imagine the STRESS the defenders have to go for if there was corners

Re: Possible 11v11 match.

PostPosted: January 8th, 2012, 8:47 am
by Griffin
OvoXo wrote:Imagine the STRESS the defenders have to go for if there was corners


Well as haxball is 2D rather than 3D, it would be pretty easy to defend with a wall or walls of players to be fair.

But what would stop everyone from piling forward during the game and making a mess? Either everyone would have to agree to be very disciplined, or a custom pitch could be designed with sections/zones for each position - a bit like that table football map that's been made, where players are restricted to that area of the pitch.

Re: Possible 11v11 match.

PostPosted: January 8th, 2012, 9:22 am
by OvoXo
I wasn't talking about the corner itself and them defending it I meant that they have to run up and down the pitch trololol

Re: Possible 11v11 match.

PostPosted: January 8th, 2012, 11:29 am
by any1
We just gotta be sensible and not crowd around each other, stick to our positions, etc. Just need to get the least laggy player to host (Ghose) and have a stab at it. I'd love ruling central midfield. :D